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Airmail
To complete Airmail, launch a red signal flare at the old sawmill on Woods.

Objectives
Launch a red signal flare at the old sawmill on Woods
Walkthrough Overview
Airmail is a Mechanic task available from player level 12 taking place on Woods. The objective is to launch a red signal flare at the old sawmill on Woods. Work through the objectives in the order listed above. The in-game tracker shows progress per objective, and Mechanic accepts the handoff via your hideout once everything is complete.
Task Information
Quest Chain
Previous
Leads to
Rewards
- +10,000 EXP
Frequently Asked Questions
What level do I need to start Airmail?
Airmail unlocks at player level 12 from Mechanic.
Is Airmail required for the Kappa container?
No, Airmail is not on the Kappa container requirement list, so you can skip it if you are only chasing Kappa progress.
What are the rewards for Airmail?
Completing Airmail rewards 10,000 EXP. Trader reputation changes are listed in the Rewards section below.
What quests does Airmail unlock?
Completing Airmail unlocks: The Good Times - Part 2.
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