STORY ENDINGS
All 4 Tarkov endings compared, and which one you should aim for
How Endings Work
Your choices across the 10 story chapters determine which of 4 endings you reach: Savior, Survivor, Debtor, or Fallen. Most decisions branch in The Ticket, the main storyline chapter, but earlier chapters set up which paths are available to you.
Which Ending Should You Choose?
If you want the canon "true" ending: aim for Savior. It's the hardest, requiring every optional objective and unwavering Lightkeeper trust, but it's the ending the lore treats as the real one.
If you just want a clean escape without min-maxing: Survivor is the easiest "good" ending. Same final choice as Savior, but you skip the optional grind.
If you don't trust Mr. Kerman and have 500M roubles to burn: Debtor is your path. Refuse Kerman, pay Prapor, walk away with debt.
If you want the dark outcome (or just don't finish): Fallen is the default. Betray Lightkeeper or stop progressing The Ticket and you'll land here.
All 4 Endings Compared
| Savior | Survivor | Debtor | Fallen | |
|---|---|---|---|---|
| Difficulty | Hardest | Moderate | Easy mechanics, expensive | Default (no effort) |
| Requirements | Continue with Kerman + every optional objective | Continue with Kerman, skip optional path | Refuse Kerman + pay Prapor 500M roubles | Default if you betray Lightkeeper or fail |
| Consequences | Clean escape + canon ending | Clean escape, no Savior bonuses | Escape, but owe 500M to Prapor | No escape; story ends unresolved |
| Recommended for | Completionists & lore lovers | Story-first players who want a clean ending | Pragmatists with a stockpile | Players who want a darker outcome (or default) |
| Full guide | Read Savior guide | Read Survivor guide | Read Debtor guide | Read Fallen guide |
Savior
Expose TerraGroup and escape with the truth
The most demanding ending. Accept Mr. Kerman's offer, agree to dig up dirt on TerraGroup, and deliver 8 of the 9 major evidence items before escaping through the Terminal.
Read full Savior guide →Survivor
Refuse Kerman and buy your way out
Refuse Mr. Kerman's offer and pay Prapor a fortune for the alternative way out: 300 million roubles if you gave him the Armored case in Falling Skies, 500 million if you kept it.
Read full Survivor guide →Debtor
Start helping Kerman, then walk away owing Lightkeeper
Begin the evidence route but abandon it after 2 major evidence items, then grind out Lightkeeper's escape chain instead. No cash payment, but a heavy PvP and collection grind.
Read full Debtor guide →Fallen
Turn on Kerman and leave with Prapor's smugglers
Accept Mr. Kerman's offer but refuse to dig up dirt on TerraGroup, then buy passage from Prapor with dangerous cargo and a million dollars. You escape, but into darkness.
Read full Fallen guide →Ready to start (or restart) your journey?
Start with Tour Chapter