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Gunsmith Master - Part 13

MechanicLevel 40+

To complete Gunsmith Master - Part 13, modify a PKP machine gun to comply with the given specifications.

Gunsmith Master - Part 13 Tarkov quest

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Objectives

  • Modify a PKP machine gun to comply with the given specifications

Walkthrough Overview

Gunsmith Master - Part 13 is a Mechanic task available from player level 40. The objective is to modify a PKP machine gun to comply with the given specifications. Gunsmith Master - Part 13 is a weapon-build task. You'll modify a base weapon to meet specific attachment, stat, or weight requirements. The base gun and the parts needed are listed in the guide below; source them from traders at the required loyalty levels (or the flea market) and assemble at your hideout's workbench. The build only counts once every requirement is satisfied at the same time.

Task Information

Given by
Mechanic
Location
Any map
Kappa Required
No
Level Required
Level 40

Quest Chain

Leads to
None - End of chain

Rewards

  • +28,000 EXP

Frequently Asked Questions

What weapon is Gunsmith Master - Part 13?
Gunsmith Master - Part 13 is the Gunsmith PKP build. You start from a Kalashnikov PKP 7.62x54R infantry machine gun and modify it until it meets every required stat for Mechanic.
How do I build the Gunsmith PKP?
Buy or find a base PKP, then fit the attachments listed on this page until the build hits the required values. The full parts list, with current flea and trader prices, is in the guide above.
What level do I need to start Gunsmith Master - Part 13?
Gunsmith Master - Part 13 unlocks at player level 40 from Mechanic.
Is Gunsmith Master - Part 13 required for the Kappa container?
No, Gunsmith Master - Part 13 is not on the Kappa container requirement list, so you can skip it if you are only chasing Kappa progress.
What are the rewards for Gunsmith Master - Part 13?
Completing Gunsmith Master - Part 13 rewards 28,000 EXP. Trader reputation changes are listed in the Rewards section below.

Gunsmith PKP Build

Base Weapon

Kalashnikov PKP 7.62x54R infantry machine gun

Kalashnikov PKP 7.62x54R infantry machine gun

Flea Market • -

Shopping List

IconItemTraderLoyalty Level
PK Zenit B-50 handguardPK Zenit B-50 handguardSkierLL4
PKM 7.62x54R 658mm barrelPKM 7.62x54R 658mm barrelPraporLL4
PK Zenit DTK-1P 7.62x54R muzzle brakePK Zenit DTK-1P 7.62x54R muzzle brakeSkierLL4
PK Zenit PT-2 "Klassika" stockPK Zenit PT-2 "Klassika" stockSkierLL4
AK-74 bakelite pistol gripAK-74 bakelite pistol gripPraporLL1
AK GP-25 accessory kit recoil padAK GP-25 accessory kit recoil padPraporLL2
NPZ USP-1 Tyulpan 4x scopeNPZ USP-1 Tyulpan 4x scopePraporLL1
NPZ USP-1 scope eyecupNPZ USP-1 scope eyecupPraporLL1
NcSTAR Tactical Blue LaserNcSTAR Tactical Blue LaserSkierLL1
AK Custom Arms AGS-74 PRO + Sniper Kit pistol gripAK Custom Arms AGS-74 PRO + Sniper Kit pistol gripSkierLL4
PK 7.62x54R 100-round boxPK 7.62x54R 100-round boxPraporLL4

Tips

  • •Base weapon is the PKP (Pecheneg), not the PKM. Only available via flea market or boss drops
  • •Required attachments include the PK 7.62x54R 100-round box magazine (Prapor LL4)
  • •This is the final Gunsmith quest - requires max loyalty
  • •Most Zenit parts require Skier LL4
  • •USP-1 scope and eyecup available early from Prapor LL1
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